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Design d’interaction (IxD) : les livres indispensables
Une sélection d'ouvrages incontournables, sur le design d'interaction
By Benoît Drouillat Posted in Référentiels on 25 juin 2018 0 Comments 3 min read
Design d’interfaces (UI) : 10 livres indispensables Previous Se repérer dans le dédale des formations en UX design Next

Le design interactif – Du web design aux objets connectés

Benoît Drouillat, Dunod, 2016

L’ambition de cet ouvrage est de proposer un panorama du design interactif : ses enjeux, ses acteurs, ses principes de base, ses méthodologies et ses applications. Il s’adresse aux professionnels du numérique (designers, web designers, développeurs, chefs de projet, directeurs artistiques), qu’ils travaillent chez un prestataire ou un commanditaire de projets, ainsi qu’aux étudiants qui se destinent à ces métiers.

About Face: The Essentials of Interaction Design

Alan Cooper, Robert Reimann, David Cronin, Christopher Noessel, Wiley, 2014

bout Face is the latest update to the book that shaped and evolved the landscape of interaction design. This comprehensive guide takes the worldwide shift to smartphones and tablets into account. New information includes discussions on mobile apps, touch interfaces, screen size considerations, and more. The new full-color interior and unique layout better illustrate modern design concepts.

Interaction Design: Beyond Human-Computer Interaction, 4e éd.

Jenny Preece, Helen Sharp, Yvonne Rogers, Wiley, 2015

Hugely popular with students and professionals alike, Interaction Design is an ideal resource for learning the interdisciplinary skills needed for interaction design, human–computer interaction, information design, web design and ubiquitous computing.

Designing for the Digital Age

Kim Goodwin, Wiley, 2009

Whether you’re designing consumer electronics, medical devices, enterprise Web apps, or new ways to check out at the supermarket, today’s digitally-enabled products and services provide both great opportunities to deliver compelling user experiences and great risks of driving your customers crazy with complicated, confusing technology.

HCI Beyond the GUI

Philip Kortum, Morgan Kaufmann, 2008

HCI Beyond the GUI provides designers with this know how by exploring new ways to reach users that involve all of the human senses. Dr. Kortum gathers contributions from leading human factors designers to present a single reference for professionals, researchers, and students.

Designing Connected Products

Claire Rowland, Elizabeth Goodman, Martin Charlier, Alfred Lui, Ann Light, O’Reilly, 2015

This book provides experienced UX designers and technologists with a clear and practical roadmap for approaching consumer product strategy and design in this novel market. By drawing on the best of current design practice and academic research, Designing Connected Products delivers sound advice for working with cross-device interactions and the complex ecosystems inherent in IoT technology.

Designing for Wearables

Scott Sullivan, O’Reilly, 2016

Now may be the perfect time to enter the wearables industry. With the range of products that have appeared in recent years, you can determine which ideas resonate with users and which don’t before leaping into the market. In this practical guide, author Scott Sullivan examines the current wearables ecosystem and then demonstrates the impact that service design in particular will have on these types of devices going forward.

Designing for Emerging Technologies

Jonathan Follett, O’Reilly, 2014

The recent digital and mobile revolutions are a minor blip compared to the next wave of technological change, as everything from robot swarms to skin-top embeddable computers and bio printable organs start appearing in coming years. In this collection of inspiring essays, designers, engineers, and researchers discuss their approaches to experience design for groundbreaking technologies.


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